A Whole New World; Virtual Reality
VR is an abbreviation for Virtual Reality. As the name implies, it completely replaces reality with a computer-generated environment by taking over our vision. VR is a self-contained system in which users can create and experience a simulated (fictional) environment using advanced devices such as VR headsets and, in most cases, a pair of controllers. The VR goggles you put on play animations all around you in 360 degrees, as if you were standing in the scenario, allowing you to explore without limits! It is especially useful because users can customize it to simulate a specific environment for a specific purpose. VR does not necessitate a great deal of specialized knowledge; basic programming knowledge and a forward-thinking mindset are sufficient to capitalize on this field of technology.
My first experience with virtual reality was about three months ago when I went to the Guzo Technologies studio in Addis Ababa with my younger brother and his friend. It was a hilarious experience. I was terrified when I first put on the headset and found myself in the middle of nowhere, surrounded by purple and white walls! Then came the train ride game in the dark caves beneath massive mountains. I fought to stay balanced and avoid falling down as I traveled through the ups and downs of the destroyed railroads. I jumped around a lot, hunched over, and screamed a lot. How miserable I must have looked to those watching me from outside!
It wasn’t until I was introduced to the other applications of VR that I realized it wasn’t just for video games. I was completely wrong. I quickly discovered the wonders that this emerging technology is capable of delivering when I found myself in the middle of an unforgettable historical event, the Adwa battle, which is the reason I am able to exercise my own culture and speak my language today. I lived through history. I lived in liberty. All through the VR goggles’ screen.
VR, as a fully immersive and interactive technology, enables almost everything to be done virtually, from entertainment and shopping to healthcare, education, and even business. With all of these smart and connective features, Virtual Reality is ahead in the future.
Fun fact: There are an estimated 171 million VR users worldwide. As of 2022, the VR gaming industry has a market size of $12.13 billion.
I believe that in a few decades, VR will be an essential part of our lives, and everyone will become accustomed to using it out of necessity, if not desire.
What do you think virtual reality will bring to our future?